![]() GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. UCHIJAA mcp ( The Lord of the Rings Mod B29.6.jar) States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored IntCache: cache: 0, tcache: 16, allocated: 29, tallocated: 77įML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10. JVM Flags: 7 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xm圆G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512MĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used What should happen: MultiMC should finish loading minecraft and launch the game. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Summary of the issue or suggestion: MultiMC crashes with exit code -1 when trying to launch Volcano Block. The underlying problem is a few lines earlier: gcc: error: preshed/maps.cpp: No such file or directory. From looking at the repository a little, it looks like they do not really intend for other people to be able to install or use this code as-is. Java Version: 1.8.0_25, Oracle Corporation This is a tech support question for the author of the library. Operating System: Windows 10 (amd64) version 10.0 : Java heap spaceĪt .LOTRGenLayerWorld.( LOTRGenLayerWorld.java:149)Īt .LOTRGenLayerWorld.createWorld( LOTRGenLayerWorld.java:53)Īt .setupGenLayers( LOTRWorldChunkManager.java:47)Īt .( LOTRWorldChunkManager.java:41)Īt .func_76572_b( LOTRWorldProvider.java:40)Īt .func_76558_a( WorldProvider.java:44)Īt .( World.java:244)Īt .( WorldServer.java:97)Īt .( WorldServerMulti.java:14)Īt .IntegratedServer.func_71247_a( IntegratedServer.java:65)Īt .IntegratedServer.func_71197_b( IntegratedServer.java:92)Īt .run( MinecraftServer.java:387)Īt $ 2.run( MinecraftServer.java:685)Ī detailed walkthrough of the error, its code path and all known details is as follows: I'm Minecraft, and I'm a crashaholic.ĭescription: Exception in server tick loop Please help me, I've tried to solve this forever. ![]() This is the text in the JVM Arguments I have right now: -Xm圆G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M Some other people that tried to help me wrote about a JVM flag: -Xmx512M, and they told me to remove it, but I don't know where that text is. I have no other mods or shaders or resorcepacks installed. So I've tried to give minecraft more memory under the JVM Arguments, but still crashes. According to multiple reports, the use of Forge mods is causing a crashing issue, an Exit code -1 message or a Java Runtime Configuration may be invalid. But every time I try to start a new game with the mod, it crashes. I've downloaded the LOTR mod for minecraft, together with forge 1.7.10. ![]()
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